A timeline where 2D side-scrollers never vanished from the charts. A future where 3D never kicked 2D gaming to the curb. These buffs mean that these 2 DoT’s can now Crit which boosts damage output from these Boons quite significantly.Follow An Elysian Tail is from the future, only one that never happened. The stat budget of a fully stacked OWS is incredible and the Boon buffs from Gavel are very significant, especially with the recent buffs to Boon of Assured Victory (the stacking DoT) and Boon of Harvested Hope (the Bleed/Leech). Provided you have access to raiding, Old Warrior’s Soul and Gavel of the First Arbiter are the only items that I would advise obtaining during Season 4. There aren’t a great deal of specific items that I would 100% suggest using as an Arms Warrior. The Unity legendary will eventually take the helm slot, but this is a LONG TERM GOAL and not something you need to be concerned with until you have enough Mythic Tier pieces to commit to the Unity slot. The Tier pieces I would recommend using are:
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These set bonuses will not require any playing around, but they will alter how you play simply by giving you more free globals through Overpower casts from Tactician procs. 4 set: Tactician has a 50% increased proc chance against targets with Colossus Smash and causes your next Overpower to grant 2% strength, up to 8% for 15 seconds.2 set: Colossus Smash/Warbreaker’s duration is increased by 3 seconds and has a 5% increased effectiveness.NOTE: Current double legendary choices do not impact the Arms rotation in any way. However, it still leads a lot to be desired and definitely falls behind its Fury counterpart. The 4-set increasing Tactician procs leads to more Dreadnaught damage making Arms sustained AoE not quite as terrible as it has been so far this expansion. With that being said, I don’t see any other legendary being played apart from Enduring Blow. With double legendaries introduced in the 9.2, every class will be forced to use their Covenant legendary as one of the two legendaries you can have equipped. Unity provides the Covenant Legendary effect for whatever Covenant you are in at that time. Playing around this legendary, particularly on single-target, will be required. Choosing this legendary will usually promote the use of the Avatar talent to proc it more often. Signet of Tormented Kings is a great legendary choice for burst AoE as Night Fae. Worth noting is that this legendary can also proc from follow-up Mortal Strike hits coming from the Mortal Combo conduit. While you are still using 1 legendary, I recommend the following options:Įnduring Blow remains the strongest legendary choice going into 9.2. This build is particularly effective in Gambit, Halls of Atonement and Necrotic Wake. The Single Target damage of this build can suffer as a result of not using any of the Mortal Strike enhancing Conduits or Legendary. The idea behind this build is centered around utilizing as many Signet procs as possible. This Kyrian build also involves a different talent setup as shown below and uses the Signet or Tormented Kings legendary instead of Enduring Blow. Strong in any form of content, Safeguard adds a damage reduction to your Intervene target for 6 seconds, effectively turning Intervene into a 30sec external CD. Further improving the effect is a great option for Arms Warrior. Rallying Cry is a very strong raid-wide cooldown. Rallying Cry health increase and duration increased by 20% at rank 1 and a further 2% each with every additional rank. This is a fantastic Conduit for Arms which has historically been a very squishy DPS spec.
Reduces Die by the Sword’s starting from 20 seconds at Rank 1 and by a further 2 seconds with each additional rank. Adaptive Armor Fragment can also be a very solid 3rd option. It is unlikely to see play in raid unless there was a very heavy AoE fight with no priority target or boss involved.Īdditional mention to any relevant Covenant Potency Conduit as all of them provide good benefits to our Covenant abilities ( Piercing Verdict/ Destructive Reverberations).
This Conduit has become a standout guaranteed pick in M+ for Arms following the buff. The extra Overpower damage is converted to extra Dreadnaught damage also. This can result in it being proceed by overzealous healers pre-boss pull. A downside to this Conduit is its capability to proc outside of combat. A solid all-around Potency Conduit that grants Strength for 15 seconds when healed on a 30 seconds cooldown. Overpower has a pretty high priority when it comes to single target as Night Fae and this Conduit increases the damage of both the Overpower itself and the Dreadnaught wave after it resulting in a rather sizeable increase in damage per cast. Nothing spectacular, just a solid option.
A very generic, decent chance at a second Mortal Strike cast.